Hello! My name is Thiago Rocha and I am a graphic designer focused on game development. I like to get involved in the whole process of the game's UI, from wireframes to implementation, including frontend programming and animations.

2007
Started my career designing e-Learning apps and educational games. Being responsible for instructional design, illustrations, animations, and programming.

2011
Joined Aquiris Game Studio as a Flash Developer and created almost 30 small games in less than one year. After that I turned my attention to UI and UX design and Unity development, working on several projects commissioned by Dreamworks and Cartoon Network.

2015
Moved to Manaus to work for Black River Studios, developing games to showcase the power of Samsung's smartphones, tablets, and Gear VR.

2016
Was invited by DIGIT's UI/UX team in Dublin (Ireland) to work on the Star Trek mobile MMO title and drink Guinness.

2019
Joined the Avalanche Studios in Malmö (Sweden) to develop games packed with action and destruction.
Shipped games:
2020 - Second Extinction (PC | Xbox)
2018 - Star Trek Fleet Command (iOS | Android)
2015 - Rococo (Gear VR)
2015 - Jake & Tess' Finding Monsters Adventure (Android | Gear VR)
2014 - Copa Toon (iOS | Android | Web)
2014 - Regular Show: The Great Prank War (iOS | Android | Web)
2013 - Ben 10: Wrath of Psychobos (iOS | Android | Web)
2012 - Dragons: Riders of Berk (Web)​​​​​​​
Design tools:
Photoshop, Illustrator, After Effects, Figma, Animate, Blender (Beginner)
Engines:
Unity, Game Maker, Construct, Godot