Jaeger Master
2014
Game created for the Game Boy Jam 3. The challenge was to create a game using only 4 colors and the screen resolution of 160 x 144 pixels.
In this game the player controls a giant Jaeger, the ultimate defense against the horde of falling kaijus. An action game inspired by Missile Command and Del Toro’s Pacific Rim.
I was responsible for the art and programming (Construct 2).​​​​​​​
Animations
Felipe Zappia
Game Design
Ed Lago



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